Category Archives: The World of Erasthay

The World of Erasthay – The Knight and the Acolyte Bk 1, Chapter 4: The Monster’s Lusts

 

The World of Erasthay

The Knight and the Acolyte Book One: The Quest

Chapter 4: The Monster’s Lusts

by mypenname3000

© Copyright 2015


Story Codes: Female Masturbation, Female/Teen female, Male/Female, Voyeurism, Anal Sex, Oral Sex, Monster, Drug, Tentacle, Magic, Fantasy

For a list of all The Knight and the Acolyte, other World of Erasthay stories, maps, and glossaryclick here

Comments are very welcome. I would like all criticism, positive and negative, so long as it’s
constructive, and feedback is very appreciated.



Click here for Chapter 3.



Note: Thanks to b0b for beta reading this!

Acolyte Sophia – Shesax, the Kingdom of Secare

My heart beat with excitement as we crossed the Merchant’s Bridge over the Melkith River that flowed through the sprawling city of Shesax. Behind us, the Lone Mountain thrust up like a rock spire to pierce the fluffy, white clouds drifting across the sun. Ahead, the sun rose, shining golden light in our eyes.
Continue reading

The World of Erasthay – The Triad and the Kidnapped Virgins Chapter 2: Fucked by the Warg

 

The World of Erasthay

The Triad and the Kidnapped Virgins

Chapter Two: Fucked by the Warg

by mypenname3000

© Copyright 2015


Story Codes: Male/Female, Female/Female, Voyeurism, Exhibitionism, Monster, Creampie, Oral Sex, Incest, Fantasy, Magic, Violence

For a list of all The Knight and the Acolyte, other World of Erasthay stories, maps, and glossaryclick here

Comments are very welcome. I would like all criticism, positive and negative, so long as it’s
constructive, and feedback is very appreciated.



Click here for Chapter 1.



Fiona – Lesh-Ke Foothills, The Kingdom of Haz

My spouses both gave me sour looks as we rode through the foothills of the Lesh-Ke Mountains, leaving behind the village of Min-Kei and all its nubile women and virile men. Seamus and Aoifa had both been eager to break our marriage vows and fuck anyone that was willing.
Continue reading

The World of Erasthay – The Knight and the Acolyte Bk 1, Chapter 2: The Ritual of the Holy Virgin

 

The World of Erasthay

The Knight and the Acolyte Book One: The Quest

Chapter 2: The Ritual of the Holy Virgin

by mypenname3000

© Copyright 2015


Story Codes: Female/Female, Male/Female, Female Masturbation, Magic, Fantasy, Oral Sex, Lactation, Exhibition, Voyeurism

For a list of all The Knight and the Acolyte, other World of Erasthay stories, maps, and glossaryclick here

Comments are very welcome. I would like all criticism, positive and negative, so long as it’s
constructive, and feedback is very appreciated.



Click here for Chapter 1.



Note: Thanks to b0b for beta reading this!

Acolyte Sophia – Shesax, the Kingdom of Secare

I was bored as I waited in the antechamber to the High Virgin Vivian. She was the leader of all the Temples of Saphique, our Virgin Goddess. I wasn’t afraid of the trouble I was in. So I blew off prayers to play with a pair of novices. I didn’t break their cherries. They were still pure enough to be inducted into the priesthood.
Continue reading

The World of Erasthay – The Triad and the Kidnapped Virgins Chapter 1: Taking the Young Wife

 

The World of Erasthay

The Triad and the Kidnapped Virgins

Chapter One: Taking the Young Wife

by mypenname3000

© Copyright 2015


Story Codes: Male/Female, Male/Females, Cheating, Cuckolding, Exhibitionism, Magic, Oral Sex, Orgy, Violence, Hot Wife, Wedded Lust, Fantasy

For a list of all The Knight and the Acolyte, other World of Erasthay stories, maps, and glossaryclick here

Comments are very welcome. I would like all criticism, positive and negative, so long as it’s
constructive, and feedback is very appreciated.



Fiona – Min-Kei, The Kingdom of Haz

I reined in Whitesocks at the top of the rise, horror beating in my breasts at the sight of the kobold raid on the village of Min-Kei. My thighs tightened on my horses flanks and I gripped the reins with a tight grip as the kobolds swept towards the stone houses across trampled fields of barley. My husband stopped his mount beside me, an excited grin on his handsome face. His wild, red hair waved about him in the breeze and his chainmail coat clicked as he drew his longsword. On the other side of him, our wife Aoifa let out a purring sigh.
Continue reading

The World of Erasthay – The Knight and the Acolyte Bk 1, Chapter 1: The Descendant of Lilies

 

The World of Erasthay

The Knight and the Acolyte Book One: The Quest

Chapter 1: The Descendant of Lilies

by mypenname3000

© Copyright 2015


Story Codes: Male/Female, Female/Female, Female/Teen female, Incest, Oral Sex, Magic, Fantasy, Virgin

For a list of all The Knight and the Acolyte, other World of Erasthay stories, maps, and glossaryclick here

Comments are very welcome. I would like all criticism, positive and negative, so long as it’s
constructive, and feedback is very appreciated.



Click here for Prologue.



Note: Thanks to b0b for beta reading this!

Squire Angela – Shesax, the Kingdom of Secare

My metal armor clinked as I circled Kevin on the training sands at the center of the Chapterhouse of the Knights Deute. The sun was warm, glinting off Kevin’s armor. He wore a man’s armor, a full breastplate instead of the half-plate I wore that left my midriff bare and revealed a large swath of my cleavage. His torso was covered by a skirt of banded mail. He did not wear his helmet, and his gorgeous face was twisted with focus.
Continue reading

The World of Erasthay – The Knight and the Acolyte Bk 1, Prologue: The Oracle’s Words

 

The World of Erasthay

The Knight and the Acolyte Book One: The Quest

Prologue: The Oracle’s Words

by mypenname3000

© Copyright 2015


Story Codes: Male/Teen female, Female/Teen female, Male/Female/Teen female, Oral Sex, Magic, Voyeurism, Fantasy

For a list of all The Knight and the Acolyte, other World of Erasthay stories, maps, and glossaryclick here

Comments are very welcome. I would like all criticism, positive and negative, so long as it’s
constructive, and feedback is very appreciated.



Note: Thanks to b0b for beta reading this!

King Edward IV – Shesax, the Kingdom of Secare

The scented, anointing oils still glistened on my forehead, slowly drying as I stared up at the winding stairs climbing the Lone Mountain. Behind me, the city’s bells rang in celebration of my coronation. It was tragic that my father had died young, but it meant my reign would be spectacular.
Continue reading

The World of Erasthay – Organizations

The World of Erasthay


Organization

The Knights Deute: A mixed gender order of knights based in the Kingdom of Secare sworn to defend the human lands that once made up the High Kingdom of Hamilten. To become a Knight Deute, a squire must be trained, determined to have achieved the ideals and skills by his or her peers, and complete a Quest to slay a dangerous monster drawn by lot.

The Knights Posthe: An all male order of knights based in the Kingdom of Valya sworn to defend the human lands that once made up the High Kingdom of Hamilten. To become a Knight Posthe, a squire must be trained, determined to have achieved the ideals and skills by his or her peers, and complete a Quest to slay a dangerous monster drawn by lot.

The Knights Voizu: An all female order of knights based in the Kingdom of Thlin sworn to defend the human lands that once made up the High Kingdom of Hamilten. To become a Knight Voizu, a squire must be trained, determined to have achieved the ideals and skills by his or her peers, and complete a Quest to slay a dangerous monster drawn by lot.

The Mage Order: The jealous guardians of magic who rule the Magery of Thosi. At the Collegiate Tower, students from around the human kingdoms can attempt to master the five arcane elements. Rogue Mages are known as Warlock and often delve into the darkest corners of magic.

The Order of Fidelity: The priest and priestess of Luben, God of Love and Marriage.

The Order of the Beautiful Maiden: The priestess of Biaute, Goddess of Beauty. The priestess believe sex is an important part of their worship and their priestesses are also temple prostitutes.

The Order of the Brave Warrior: The priest, priestesses, and paladins of Gewin, the God of War.

The Order of the Calm: The priestess of Vedr, the Goddess of Weather. Their temples are found in port cities and are very powerful in the League of Seven.

The Order of the Earth Mother: The gnomish priestesses of Matar, Goddess of Nature, who focus on Matar’s control over stone and earth.

The Order of the Forest Mother: The elvish priestesses of Matar, Goddess of Nature, who focus on Matar’s control over life.

The Order of the Green Spring: The priestesses of Firmare, the Goddess of Farming. The most common temples found in villages.

The Order of the Holy Father: The priests of Pater, the Father of the Gods. Every ruling monarch in the human successors to the shattered High Kingdom of Hamilten are coronated by a Priest of the Holy Father.

The Order of the Holy Mother: The priestesses of Slata, the Mother of the Gods. The priestess believe sex is an important part of their worship and their priestesses are also temple prostitutes.

The Order of the Holy Virgin: The priestesses of Saphique, the Goddess of Women and Virgins. The priestesses are all lesbians and forswear any sexual contact with men, keeping themselves spiritually virgins. The priestess believe sex is an important part of their worship and their priestesses are temple prostitutes for women only.

The Order of the River Mother: The nixie priestesses of Matar, Goddess of Nature, who focus on Matar’s control over water.

The Order of the Sky Mother: The slyph priestesses of Matar, Goddess of Nature, who focus on Matar’s control over air and wind.

The World of Erasthay – Monster

The World of Erasthay


Monsters

Banshee: Banshee are the spirits of slain women. Their anger leads them to violently attack all those who encounter them. They can be exorcised by a priest, the ritual involving sex.

Barguest: A race of monsters that superficially resembled dogs. They have no fur but midnight-black skin, razor sharp teeth, longer snouts, and yellow eyes. Their cocks are red and knot a woman. They can change into a human appearance, but they still have the black skin. They like to eat children. Created by a fairy queen that cursed a human and his dog, forming the first barguest. They can be of either sex and can breed with any duel sex humanoid, though rarely. They are not a fecund species.

Basilisk: Basilisk are a lizard-like creature with the beak and comb of a rooster. Their yellow eyes cause petrification and their bites are venomous. They are a dull green, but can change their scales to blend in. They are quick and vicious. They were created by the Biomancer Verthan in his dark experiments.

Bogart: A vicious race of creatures that feed off of fear. They are shapechangers and appear as what scares their victims, reducing them into a catatonic state so they can mate with them. Bogarts can be either male or female depending on the sex of their victim. They are thought to be descended from either incubi or succubi.

Bugbear: Vicious creatures that prowl dark woods. They are little more than balls of fur, claws, and teeth. They are indiscriminate with their appetites, but are often hunted. Thought to be creations of the Biomancer Verthan.

Coautl: Feathered, intelligent serpent monsters that live in jungles. They range in colors from vibrant green to dark browns, with complimentary feathers of yellow, red, blue, purple, or other colors. The feathers form a collar around the serpent-like head. They have long, flickering tongues and can both breathe lightning and discharge it through their skin. Use it to stun their prey, which they prefer to eat or molest alive. Couatl’s origins are thought to be created by avian shamans. There aeries often have tame ones as pets.

Drake: Similar to dragons, but they cannot breath fire and do not have four legs. They are more akin to giant, hairless bats than dragons and were created by the Biomancer Verthan as a flying monts but they proved too untamable. They haunt hills and mountains, preying on livestock or children.

Ghoul: Created by warlocks. They are made from humans who have their vitality removed and replaced by materials created through dark rituals that transform the human into a creature. Their skin grows tough and emaciated. They gain claws and teeth. Their smell grows stronger and their vision seems muted colors and sharp contrasts. They have the need to feast on human flesh and, while remembering their lives, they will be unable to resist their urges. Most are made to serve warlocks, but a few seek it out deliberately. The Warlocks of Chevsa are famous for doing this.

Giants: Giants are animated land conjured by a powerful mage. They can be made of earth, stone, wood, air, magma, ice, water, or storms. Their size and abilities vary based on their size. On the frozen island Skellmokk, a spell went wrong, leaving glaciers that are always birthing new Ice Giants. The Valkyrie and the Einherjer wage a constant war to keep these Ice Giants trapped, protecting the rest of the world.

Giganraneae: A race of giant spiders birthed by Las when he slept with a beguiling werespider. They don’t transform, but still require humans for reproduction. The female deposits her eggs with an ovapositor into a human’s body. Her offspring hatch and feast on the human to grow big. They have human-like hands and face

Gorgon: A monstrous race birthed in the Biomancer Verthan’s labs. They appear as beautiful women that can transform into serpents. When a man cums within them, he is turned to stone. Gorgons keep stone phallus of victims as dildos. There are magics to restore flesh turned to stone.

Hippogriff: Las, in a fit of lust, transformed himself into an eagle and took a beguiling mare that belonged to Lagu. The race of Hippogriffs were born. The like to live in mountains. Color varies depending on subspecies.

Hydra: Hydras are foul monsters born in the blackest swamps. It was said the black dragon Analaconia was slain in the swamp and her blood saturated the brackish water. The first hydra was born. They are vicious and large, and nearly impossible to kill. They can grow from any severed bits. Only fire can destroy their flesh. Inevitably, a small bit of flesh is missed and a new hydra is grows. They tend to stay in swamps since their hides are covered by a slime that can dry out and leave them vulnerable to sunlight hardening their skin.

Karabasan: A male spirit, obsessed with sex, that attacks women. They first have sex and possess the woman, then grow a spectral cock to fuck other women with. They can be exorcised and are very rare. As a spirit, they are black, spectral bodies that are barely visible except in the brightest of lights. Same with the cocks they conjure. Includes heavy balls. The spirit absorbs energy from every woman it fucks once it possesses the girl. The spirit would grow stronger and stronger, slowly transforming the girl into a man and consuming her soul.

Lemure: A type of spirit that can have shadowy, gangly forms. Can be male or female and summoned and controlled through life magic by a mage. They need to inscribe a magic circle with a five pointed star. Runes need to be written around the edge for the five elements. The point of the star has to point south.

Lilin: A succubus-like spirit. They can manifest the object of their victim’s desires while they feed, often lurking in the corners invisible. They are the spirits of lusty women whose amorous desires kept them rooted to the real world. They can be killed by blessed blades or by an exorcism right (like all undead).

Naglooshi: A terrible spirit of unknown origin. It prowls the world, feasting on fear. It has never been killed, but always driven away for a time by brave warriors.

Nidhogg: A black-scaled serpent with small, claw-like protrusion down its long body it can grip with. It breathes a frigid breath. It is found in Skellmokk and often acts as pets to the frost giants.

Panthopus: A monster created by crossing a panther and an octopus. Created by Biomancer Verthan. They can displace their location by a foot, making them hard to spot.

Phantom: A spirit that can manifest corporeal form thanks to an offering of cum or pussy dew. They can be very dangerous, particularly if they keep ingesting sexual fluids. Come among tribal cultures where they are considered taboo.

Poltergeist: A spirit of an angry mortal, usually killed by violence. They can interact with objects, moving them around and causing havoc. They lash out at any they can.

Shade: The soul of someone killed by betrayal. They cling to their past and therefore are masters of reshaping reality to fit their desires. They can form new objects out of shadows. They appear as black/gray versions of themselves. Blessed blades can slay them.

Vampire: A type of undead whose origins are unknown. Only duel-sex virgins can be made vampires and new vampires are thralls to the one who made them. They have seductive gazes that most mortals are incapable of resisting. Vampires take days to slowly bleed their victims drinking and fucking them to death.

Warg: Intelligent, wolf-like monsters. Their fur is dirty-yellow and they have blood-red eyes and the pointed ears of a kobold. Created by shamanistic powers, merging a kobold with a warg.

Wraith: A spirit drowning in rage who was killed through dark magic, usually a ritual gone wrong. They can steal souls to grow larger and larger.

Wyvern: The flying lizards are a natural species unlike most other monstrous races. They have two legs, their forelimbs forming bat-like, leathery wings. They are green to gray, with scaly hides. On the ground, they walk on their hinds legs and knuckles of their wings, their long fingers forming the spans their wings grow across. The have tails with stingers that drip a poison that can deliver pain, paralyzation, or lust. They have dragon-like snouts and hiss like lizards with pink, forked tongue that flick out..

World of Erasthay – Character

The World of Erasthay


Characters – The Knight and the Acolyte

Angela: A young knight-errant on a Quest to fully join the Knights Deut.

Atharilesia: The pregnant, elvish wife of Xerathalasia.

Aurora: An avian shaman.

Bruk: The brother of Thrak and new leader of the Red Eye Tribe.

Chaun: A changeling and wandering minstrel.

Dominari: A dangerous dragon marauding the Despeir Mountains for the last few hundred years.

Faoril: A Journeyman Mage studying at the Collegiate Tower preparing to take the test become a Master Mage.

Fireeyes: A warlock under death sentence by the Magery Council for his research into life and death resulting in countless, horrible deaths.

Holy Virgin Vivian: The head priestess of the Church of Saphique.

Kevin: A Knight Deut romantically involved with Angela.

King Edward IV: The new king of Secare who was given a troubling prophecy.

Lady Delilah: A Knight Deut and close adviser of King Edward.

Nyonthilasara: The sister of Elvish.

The Oracle of Lesbius: A demigoddess that dwells in the depths of the Deorc Forest.

The Oracle of Sekar: A demigoddess that dwells upon the Lone Mountain and advises the Kings of Secare.

Queen Lavinia: A Zeutchian princess married to King Edward and pregnant with his heir.

Minx: A halfling thief.

Saoria: A Journeyman Mage and friend of Faoril.

Serisia: The dead human wife of Thrak.

Sophia: A young acolyte of the temple of Saphique chosen to accompany Angela on her Quest.

Thrak: An orc and former leader of the Red Eye Tribe grieving the death of his wife Serisia.

Xerathalasia: A skilled elvish hunter who guards the Deorc Forest.

World of Erasthay – Countries

The World of Erasthay


Countries

The Empire of Shzihuth
Government Type: Despotic Monarchy
Capital:
Race(s): Naga, Lamia, Human
Facts: An empire ruled by the Naga, an all-female race. They use human males as their enforcement and lovers, rewarding their favorites with Lamia sex slaves. Their western expansion into the human kingdoms has been stifled by the dragon Dominari residing in the Despeir Mountains. The dragon’s depredations and ferociousness has kept anyone from approaching the mountain passes that divide the Empire from the human kingdoms.

The Federation of Deoraciynae
Government Type: Gerontocracy
Capital:
Race(s): Elf
Facts: The elves of the Deorc Forest are united in a loose federation of cities ruled by a council made up of the eldest citizens. The elves have treaties with the surrounding human kingdoms to keep their woods inviolate.

The Free Cities of Grena
Government Type: Republic
Capital:
Race(s):
Facts:

The Kingdom of Athlos
Government Type: Primogeniture Monarchy
Capital:
Race(s): Human, Unicorn
Facts: One of the kingdoms birthed out of the collapse of the High Kingdom of Hamiltan.

The Kingdom of Haz
Government Type: Primogeniture Monarchy
Capital:
Race(s): Human
Facts: One of the kingdoms birthed out of the collapse of the High Kingdom of Hamiltan. The subculture of humans known as the Tuathans live in the monster-infested Lesh-Te Mountains. Triads, twin-born witches and paladins of Gewin, patrol these mountains.

The Kingdom of Secare
Government Type: Primogeniture Monarchy
Capital: Shesax
Race(s): Human
Facts: One of the kingdoms birthed out of the collapse of the High Kingdom of Hamiltan. The Knights Deute are based out of Secare. The kings of Secare consult with the Sekar Oracle to guide their rule.

The Kingdom of Thlin
Government Type: Primogeniture Monarchy
Capital:
Race(s): Human, Mermaid
Facts: One of the kingdoms birthed out of the collapse of the shattered High Kingdom of Hamiltan. The Knights Voizu are based out of Thlin

The Kingdom of Valya
Government Type: Primogeniture Monarchy
Capital:
Race(s): Human
Facts: One of the kingdoms birthed out of the collapse of the High Kingdom of Hamiltan. The Knights Posthe are based out of Valya.

The Larg Federation
Government Type: Tribal
Capital: Murathi
Race(s): Orc
Facts: A loose affiliation of ever shifting and warring tribes that live on the northern tundras. Only in times of great troubles do the tribes unite.

The League of Seven
Government Type: Varies from city
Capital: None
Race(s): Human, Halfling, Nixie
Facts: Seven merchant cities on the Nimborgoth allied for defense and trade. There are three human cities (Rartha, Harcone, Grahata), three halfing cities (Baraconia, Thaville, Anolucia), and one nixie city (Orcona)

The Magery of Thosi
Government Type: Magocracy
Capital: Esh-Esh
Race(s): Human
Facts: One of the countries birthed out of the collapsed of the High Kingdom of Hamiltan. The home of the Collegiate Tower where mages are trained. The country is ruled by the Magery Council.

The Okuwa Shogunate
Government Type: Feudal Monarchy
Capital:
Race(s): Human
Facts:

The Oppain Empire
Government Type: Primogeniture Monarchy
Capital:
Race(s): Human
Facts: The first emperor made a deal with the oni, giving one of his daughters as bride to the Oni’s king. With the Oni’s power, the Emperor maintains control over the largest country in the world. Every woman is entered into a lottery once a year, regardless of rank, are given as brides to the oni. Common girls are given to common oni, and noble daughters are given to noble oni. Even the Emperor’s daughters are chosen for the highest ranked of the Oni.

The Princedom of Zeutch
Government Type: Elected Monarchy
Capital: Varies
Race(s): Human
Facts: An alliance of smaller Princedom linked by a shared culture and ruled by a decentralized monarchy elected by the hereditary princes.

The Queendom of Naith
Government Type: Despotic Monarchy
Capital:
Race(s): Rakshasa, human
Facts: A nation ruled by a Rakshasa.

The Tribes of Ilt
Government Type:
Capital:
Race(s):
Facts: